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NPC Generator

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Advanced [show]


Ilga Hadlee, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a robe, a symbol of her god around her neck, and a dagger on her belt. She has wavy chestnut hair. She has a dull look in her brown eyes.

Personality: Prone to second guessing herself, she comes off as nervous. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born several months after her father was called into army service. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants to raise her children well.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Family, Military. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Ilga Hadlee, Female Half-Orc Aristocrat 1
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 6 (-2)8 (-1) 8 (-1)7 (-2)
Skills Perception +1, Stealth +0
Senses Passive Perception 10
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Baggi Kenley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a weathered and beat up set of banded mail beneath an oversized white coat. Her white hair is heavily combed to the left. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. When she's not drinking or sleeping the drinks off, she's doing music.

History: She was born several months after her mother was called into army service. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.

Motivation: Wants to raise her children well; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Addict, Shy. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Baggi Kenley, Female Half-Orc Adept 1
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)8 (-1) 6 (-2)11 (+0)
Skills Perception +0, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arara Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman tends to wear a large yellow jacket. She is muscular with a powerful set of arms. Her white hair is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Prone to second guessing herself, she comes off as nervous. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Arara took refuge in the large cave and found the beat up longsword and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: Revenge; and she is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Shy, Insane. Bonds: Nature, Enemies. Occupation: Courier

Voice: Creaky witch voice

Attributes [hide]

Arara Iranapha, Female Half-Elf Aristocrat 2
Medium (5'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)5 (-3) 9 (-1)13 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 40 gp.


Social Check DCs


Pyra Pain, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses in black turtlenecks beneath a brown coat with grey slacks. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a feathered hat to cover her moderate length black hair. Her eyes, though not visible through her cowl, are red.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born in the north to a Sculptor, Pyra learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Sculptor. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Pyra Pain, Female Tiefling Rogue 3
Medium (5'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 5 (-3)10 (+0) 4 (-3)10 (+0)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3100 sp.


Social Check DCs

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