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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Clerebold Sharps, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Seamstress does. His hair is auburn and curly. His eyes, though not visible through his cowl, are hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 5 years old his parents immigrated from the east. A gifted student he started as a Masseuse, but he got bored and became a Seamstress. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Sensitive, Fearful, Disease. Bonds: Job, Immigrant. Occupation: Seamstress

Voice: Sore throat, cough

Attributes [hide]

Clerebold Sharps, Male Human Cleric 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 7 (-2)4 (-3)
Skills Intimidation -1, Performance -1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp.


Social Check DCs


Sarah Wedgwood, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing a long, brown, dusty cloak. She has moderate length white hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Cocky and sure of herself, she believes she is the best Blacksmith born in the past three hundred years. She believes the world needs to unite to get rid of orcs once and for all.

History: Sarah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A few years later when the west was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic. Bonds: Attractive, Job, Enemies, Poor, Immigrant. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sarah Wedgwood, Female Human Monk 2
Medium (4'7") Human, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)10 (+0) 10 (+0)8 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 390 gp. 1 Half-Plate.


Social Check DCs


Thamuz Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green feathered hat and green clothes. He has a slight overbite and is overall scrawny. He has styled his black hair well, parting it to the left. His eyes, though not visible through his cowl, are red.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Religious, Criminal record, Debt. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Thamuz Joy, Male Tiefling Ranger 1
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)15 (+2) 8 (-1)13 (+1)
Skills Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Smoky quartz (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Guy Huxley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His hair is black, silky, and of moderate length. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast forest. A freak accident while working with his Mortician father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business.

Flaws: Disease, Hedonist. Bonds: Poor, Attractive, Nature. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Guy Huxley, Male Human Fighter 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 8 (-1)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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