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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trym Hayes, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered rapier and tarnished spear as well. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber and he is always smoking a pipe.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Trym was left his father's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he has passion for adventuring and risk

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Adventurer, Military. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Trym Hayes, Male Human Ranger 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 7
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 6 (-2)8 (-1) 15 (+2)10 (+0)
Skills Intimidation +2, Stealth -1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 gp.


Social Check DCs


Jezebeth Justice, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with green colored cloaks and clothing, and she perpetually has her trident ready. Her hair is white and very short. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She would rather hide behind her crafts than deal with other people.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jezebeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She desires power and/or immortality; and many giants want her driven away

Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Jezebeth Justice, Female Tiefling Paladin 2
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)8 (-1) 14 (+2)7 (-2)
Skills Perception +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 pp.


Social Check DCs


Three Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His gray fur is lengthy. He wears crescent spectacles with a black brim.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses divination through singing.

History: Three was raised in a hard working conservative environment. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Three Timber, Male Tabaxi Barbarian 1
Medium (5'5") Tabaxi, Neutral Good (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)6 (-2) 10 (+0)4 (-3)
Skills Insight +2, Intimidation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Caramip Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears baggy blue pantaloons and a violet scarf. Sporting a brown mohawk this woman's hair draws a lot of attention. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is an amazing painter.

History: Born to a poor family in the city she treasured whatever gifts she got. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Jeweler for hire.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Gifted. Bonds: Attractive, Job, Poor. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Caramip Loofollue, Female Gnome Aristocrat 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)8 (-1) 10 (+0)12 (+1)
Skills Religion +1, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 400 sp.


Social Check DCs

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