Ralf Feeny, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has blonde hair. His eyes are a pleasant violet.
Personality: Stoic and calm, he prefers to meditate than take action. His job bores him to no end. He has decided to make it more interesting.
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day
Ideals: Disciplined. Bonds: Poor, Adventurer, Criminal record, Military. Occupation: Navigator
Voice: Italian accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 10 (+0) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp.
Ralf Kimberly, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He wears his white hair down. He has gleaming, smiling brown eyes.
Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Ralf was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Map Maker.
Motivation: To pay off his debts; and he is unsatisfied with his job
Ideals: Entrepeneur. Bonds: Job, Family, Debt. Occupation: Map Maker
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 12 (+1) | 11 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
Possessions: Just what you see.
Jheri Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is dressed in an above average manner. Her crest is greying and her face has many wrinkles. Her fierce red eyes like to dwell on things.
Personality: She acts crazy and hedonistic. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born in a small plains village. Over the years she perfected her riding and shooting skills. She was granted necromantic powers by her dying brother.
Motivation: She feels kind of lost in life.
Ideals: Gifted. Flaws: Hedonist, Forgetful. Bonds: Attractive, Nature. Occupation: Mayor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 5 (-3) | 6 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp.
Jabbie Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His father raised him in a mountain cabin. Jabbie abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and a need for knowledge about a nearby landmark
Flaws: Ugly, Fearful, Disease. Bonds: Nature, Adventurer. Occupation: Gardener
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 7 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!