Joser Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. He has a long black beard with little hanging trinkets. He has brown eyes.
Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting. Flaws: Addict, Antagonistic. Bonds: Poor, Religious. Occupation: Server
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 6 (-2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 40 gp.
William Kirby, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He carries with him a set of crossbows on his belt, each one with a sapphire on the hilt. His silver hair is still thick. His eyes are gray and beady.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of drow once and for all.
History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young William began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Many drow want him driven away.
Ideals: Fighting, Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Crown-heir
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Brown-green garnet (100 gp). 1 Masterwork Uncommon Weapon.
Sapply Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue tunic with brown highlights, and long white pants that bunch up around his shoes. He is portly but not overly obese. He has a long blonde beard with little hanging trinkets. His eyes are brown and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Sapply was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Fletcher and found it very stressful. He now owns his own business.
Motivation: He has comitted a past crime that haunts him to this day; and expand his business
Ideals: Persistence, Impeccable. Bonds: Poor, Job, Criminal record. Occupation: Fletcher
Voice: Italian accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Barakas Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man very much looks the part of a Laborer, and a wedding ring on his right hand. His black hair is heavily combed to the right. He has white eyes.
Personality: He is irascible and easily irritated. The war was a terrible time for him, and Barakas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Barakas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Barakas's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Laborer.
Motivation: Balancing his hectic life and new Laborer responsibilities is difficult.
Flaws: Antagonistic, Depressed. Bonds: Job, In love, Military. Occupation: Laborer
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp. 2 Antitoxin. 4 Holy water.
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