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NPC Generator

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Advanced [show]


Ozyman Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white coat over a brown low-cut shirt, and a deerstalker hat upon his head. His hair is short and silver. His brown eyes are passionate and lively.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the east. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.

Motivation: He wants revenge against giants; and find a way to reverse the transformation of his sister

Bonds: Poor, Job, Family, Immigrant, Enemies. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Ozyman Fatrabbit, Male Halfling Rogue 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp.


Social Check DCs


Rael Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Ploughman. He is bristling with hidden weapons, mostly bastard swords and shortspears. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the west. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Racist. Bonds: Criminal record, Enemies, Nature, Immigrant. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Rael Berevan, Male Elf Warrior 1
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)7 (-2) 6 (-2)17 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Whurbin Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a tan coat with black slacks. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With a patchy red beard and wild red hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He believes the world needs to unite to get rid of orcs once and for all.

History: His mother raised him in a mountain cabin. When Whurbin reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Flaws: Secretive. Bonds: Attractive, Enemies, Nature, Military. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Whurbin Daraln, Male Dwarf Ranger 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)12 (+1) 7 (-2)7 (-2)
Skills Insight +0, Investigation +3
Senses Passive Perception 8
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Ernest Nagel, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He usually wears his yellow robe and has his greataxe always slung over his shoulder. His silver hair is slicked back into a classic pompadour. His blue eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He has a minor phobia of water and hates getting wet.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Fearful. Bonds: Religious, Enemies. Occupation: Locksmith

Voice: German accent

Attributes [hide]

Ernest Nagel, Male Half-Elf Ranger 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs

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