Melech Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His purple hair is smooth and relatively long. He has several tiny topaz earrings on each ear.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Melech studied abroad. He dropped out of school before completing his studies. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world.
Ideals: Joker, Gifted, Logical. Bonds: Attractive, Rich, Nature. Occupation: Courier
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Sylvan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 5000 cp.
Hunter Stratford, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of flails on his belt, each one with a ruby on the hilt. He keeps his long chestnut hair kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Hunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Sculptor for hire.
Motivation: He wants to get laid; and expand his business
Ideals: Fighting. Flaws: Ugly. Bonds: Family, Religious, Job, Has a crush. Occupation: Sculptor
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Amethyst (130 gp).
Vonana Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'2" and is well dressed, but even with her fine clothing she looks run-down. Her hair is greying and her face has many wrinkles. Her eyes are blue and she is always smoking a pipe.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born blind and as such lacked many opportunities for work. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new masseuse responsibilities is difficult
Flaws: Antagonistic, Disease, Fearful. Bonds: Adventurer, Job. Occupation: Masseuse
Voice: Pronounces O like U
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp. 3 Alchemist’s fire.
Delre Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, grey cloak. She carries with her a set of shortspears on her belt, each one with a opal on the hilt. Her blonde hair is greasy and uncared for. Her eyes, though not visible through her cowl, are violet.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born on a small isolated farm. Delre was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Delre decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delre fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: An old rival family wants her found; and she is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Family, Nature, Criminal record. Occupation: Bounty Hunter
Voice: Farmer accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Uncommon Weapon.
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