Kassoon
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NPC Generator

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Lvl.
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Advanced [show]


William Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a fancy yellow suit and is in decent physical shape. With bright black hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Baker business at a young age. His childhood dream was to be a Healer, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and meet up once more with his childhood friend

Ideals: Disciplined, Extrovert. Bonds: Attractive, Job, Family, Adventurer. Occupation: Baker

Voice: Posh accent

Attributes [hide]

William Mancilla, Male Half-Elf Expert 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 11 (+0)9 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Prosperine Luck, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her long chestnut hair is drawn into a two foot long braid. Her face is scarred and worn.

Personality: Prosperine is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born a particularly ugly child, much to the horror of her parents. A freak accident while working with her Mortician mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety.

Ideals: Extrovert. Flaws: Ugly, Fearful, Disease. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Prosperine Luck, Female Tiefling Warlock 2
Medium (5'4") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)13 (+1) 9 (-1)14 (+2)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: Just what you see.


Social Check DCs


Millicent Allerton, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'9" and has a large grey mantle and cape that has been intricately interwoven into her blue robe. Her right leg appears badly burned and disfigured. She has moderate length chestnut hair. Her brown eyes dart from person to person.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is obsessed with a lost civilization.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was taken as a slave by a traveling circus and forced to perform During her travels, Millicent and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Millicent discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Millicent fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She desires power and/or immortality.

Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Slave. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Millicent Allerton, Female Human Fighter 2
Medium (4'9") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)13 (+1) 8 (-1)8 (-1)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Anne Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman dresses like a well dressed Detective does. She has wavy golden hair. She wears a mask on her face.

Personality: She is extraordinarily eccentric. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the east, but her parents moved at a very young age to the south. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She then took over the family business and is one of the better Detective for hire.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Flaws: Insane, Racist. Bonds: Job, Adventurer, Immigrant. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Anne Galanodel, Female Half-Elf Monk 1
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)12 (+1) 12 (+1)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp.


Social Check DCs

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