Ghâm Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. His hair is black and curly. He tend to wears goggles to shield his eyes.
Personality: A deeply religious man he believes everything happens for a reason. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Ghâm was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: A need for knowledge about a nearby landmark; and his spouse's relatives view him with great suspicion
Flaws: Secretive. Bonds: Slave, Religious, Family, Poor, Adventurer. Occupation: Ruler
Voice: Farmer accent
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 pp. 1 Masterwork Common Melee.
Gurdis Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her attire stands in sharp contrast to her crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. Her chestnut hair is heavily combed to the left. This gray eyed northerner is not easily forgotten.
Personality: While she acts the brute, she is far gentler than she would appear. She plays an instrument quite well.
History: From birth she was tutored by a cruel and relentless mentor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic, Entrepeneur. Bonds: Attractive, Mentor. Occupation: Bowyer
Voice: Excited and jittery
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Pearl Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tight fitting white shirt and pants. Her white hair is knotted and matted. She has gray eyes and a white hat with a pastel feather.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Pearl took refuge in the old dungeon and found the beat up axe and armor she uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pearl fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: An old rival family wants her found.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Assassin
Voice: Speaks in third person
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 19 (+4) | 6 (-2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 90 gp.
Rendar Wedgwood, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of crossbows on his belt, each one with a topaz on the hilt. He wears his brown hair up. His face is scarred and worn.
Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born on a small isolated farm. A freak accident while working with his Weaver father left him crippled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rendar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Regain custody of his daughter; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Nature. Occupation: Shoemaker
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 7
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 90 gp.
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