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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Yevelda Heiser, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman wears an entirely white suit with brown socks and a vest with buckled shoes. Her clothes are grease stained in places. Her auburn hair is lengthy and is close to two feet long. Her hazel eyes are passionate and lively.

Personality: Calm and collected, she is a well trained Sage. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Sage job and began her own company from there.

Motivation: Sabotage a competitor.

Ideals: Justice. Bonds: Poor, Immigrant, Job, Military. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Yevelda Heiser, Female Half-Orc Fighter 2
Medium (4'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 380 gp. 1 Masterwork Common Melee.


Social Check DCs


Ahrim Hate, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft red waves gently in the breeze. His silver hair is greasy and uncared for. His fierce gold eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Ahrim Hate, Male Tiefling Commoner 1
Medium (5'6") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)6 (-2) 12 (+1)16 (+3)
Skills Animal Handling +3, Arcana +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 130 gp.


Social Check DCs


Marigold Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears light armors faded through time and improper care. With bright brown hair. Her eyes are amber.

Personality: Calm and collected, she is a well trained Animal Trainer. She misses her home and complains about the freezing weather, even in summer.

History: She comes from a rich eastern family. She worked as a nervous Animal Trainer and found it very stressful. She left for the east, certain she would find work there.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Marigold Warmwater, Female Halfling Warlock 3
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 8 (-1)10 (+0) 13 (+1)9 (-1)
Skills Athletics -1, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp.


Social Check DCs


Flame In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She is typically in her Merchant uniform. Her fur is red and curly. Her ears are large.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: The child of western immigrants she idolized her father. Like her father and her sister before her, after school she went straight into learning to become a Merchant. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and several ex partners dislike her way of doing things and want revenge

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Enemies, Immigrant. Occupation: Merchant

Voice: Thin and wheezing

Attributes [hide]

Flame In the Morning, Female Tabaxi Commoner 1
Medium (5'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 15 (+2)9 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 80 gp. 1 Magnifying glass.


Social Check DCs

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