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NPC Generator

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Advanced [show]


Oriff Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears professional attire. Her chestnut hair, when down, is lengthy. Her fierce blue eyes like to dwell on things.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Oriff was left her father's suit of armor and trained in its use and care. Due to her spouse's obsession with being a Assassin they were divorced and she won custody of their daughter. She worked as a Locksmith, and she later adopted a second daughter.

Motivation: To reunite with her absent father; and marry her brother to traveling adventurers

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Family, Military. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Oriff Rumnaheim, Female Dwarf Ranger 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40 gp.


Social Check DCs


Aust Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'8". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a lance. His tied-back hair is red. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. Aust enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Aust grew up listening to his father's many stories. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Fighting. Flaws: Addict, Hedonist, Fearful. Bonds: Attractive, Adventurer. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Aust Iranapha, Male Elf Cleric 1
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: A miniature golden chest with tiny emeralds lining the top (50 gp).


Social Check DCs


Fargrim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, constantly wearing a grey suit, blue shirt, and green tie, and a wedding ring on his left hand. His silver hair is slicked back into a classic pompadour. His eyes are brown and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a mountains tribe. He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural halfling artifacts is his passion

Flaws: Shy, Fearful. Bonds: In love, Nature, Adventurer. Occupation: Dyer

Voice: German accent

Attributes [hide]

Fargrim Fireforge, Male Dwarf Druid 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 7 (-2)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 8
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs


Feldûsh Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in a clean black cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. He wears a deerstalker hat to cover his moderate length silver hair. His eyes are gray and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Feldûsh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. Like his mother and his brother before him, after school he went straight into learning to become a Layabout. He has achieved small success as a Layabout.

Motivation: He is unsatisfied with his job; and revenge

Ideals: Joker. Bonds: Military, Job, Enemies. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Feldûsh Tinley, Male Half-Orc Barbarian 1
Medium (6'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)13 (+1) 12 (+1)6 (-2)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: Just what you see.


Social Check DCs

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