Kassoon
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NPC Generator

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Advanced [show]


Dagger Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His gray fur is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Dagger speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his brother before him, after school he went straight into learning to become a Navigator. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Nature, Job. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Dagger Paws, Male Tabaxi Paladin 1
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)9 (-1) 12 (+1)10 (+0)
Skills Athletics +2, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp. Brown-green garnet (100 gp).


Social Check DCs


Akoth Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. His red hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also has developed a complete distrust of the Carter profession.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the north was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Impeccable. Bonds: Job, Rich, Immigrant. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Akoth Enfield, Male Half-Orc Rogue 2
Medium (5'11") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)13 (+1) 14 (+2)9 (-1)
Skills Deception +1, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Kallista Verity, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a black tunic with tan highlights, and long white pants that bunch up around her shoes. Her hair is brown and curly. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She exudes charisma. She is a tour de force of persuasion. She always tries to repair and not replace. It was this mentality that drove her into the Barber business.

History: Kallista was born with her mother's beautiful face. Her mother was a soldier and died while she was still young. Kallista was left her mother's suit of armor and trained in its use and care. Being a Barber kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is not mentally stable, and does not behave rationally; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Addict, Insane. Bonds: Attractive, Military, Criminal record. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Kallista Verity, Female Tiefling Rogue 1
Medium (6'2") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Breena Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in a clean tan cloak covering her clean studded leather. Her long chestnut hair is drawn into a two foot long braid. Her amber eyes peer out from beneath her top tan hat.

Personality: Prone to second guessing herself, she comes off as nervous. She takes great joy in being the best Merchant in town.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Jeweler, but she got bored and became a Merchant. She ran away from her former home and has been making her living as a Merchant for the past few years.

Motivation: Doesn't want to be a Merchant and was forced into it by her family; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Job, Family. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Breena Pilwicken, Female Gnome Fighter 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)5 (-3) 9 (-1)6 (-2)
Skills Insight +1, Persuasion +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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