Morana Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female is well dressed, constantly wearing a grey suit, black shirt, and grey tie. She is tall, broad shouldered and powerfully built. Her brown hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised by priests from a young age. Through the years after Morana was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Morana's father didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.
Motivation: She's repulsed by the PC; and her religion dominates her actions
Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Religious, Mentor. Occupation: Courier
Voice: Raspy
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 110 gp. Tourmaline (120 gp).
Mreksh Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a green armored body suit, with a simple red line shooting up and back down. He wears a top hat to hide his balding. His gold eyes are passionate and lively.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Mreksh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to loving parents in a slum to the west. Through the years after Mreksh was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Mreksh's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He desires power and/or immortality; and to unite with his sister
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor. Occupation: Miller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 11 (+0) | 16 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Orc
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
Possessions: 600 sp. Jade (80 gp).
Hugh Watson, Male Human [Permalink]
Personal [hide]
Description: This man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. He sports a flattop hair cut. This green eyed easterner is not easily forgotten.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Depressed, Hedonist. Bonds: Poor, Religious, Nature. Occupation: Shoemaker
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 sp.
Zepar Delight, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'8", this man wears baggy black pantaloons and a yellow scarf. His hair, while still mostly brown, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prone to second guessing himself, he comes off as nervous. He is a font of random trivia from the lore and stories he has discovered
History: From birth he was tutored by a cruel and relentless mentor. Like his father and his brother before him, after school he went straight into learning to become a Banker. He now owns his own business.
Motivation: To be a Ruler again; and he is unsatisfied with his job
Ideals: Logical. Flaws: Insane, Shy. Bonds: Mentor, Job. Occupation: Banker
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. Tourmaline (140 gp).
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