Drifting Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a pastel cloak and cross-gartered brown stockings. She has styled her black fur well, parting it to the left. She wears a mask on her face.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is able to fit into much smaller and tighter spaces than normal.
History: Drifting was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her 12th year, her parents were killed by a gnolls raid, leaving Drifting alone in the world. After a stint in an orphanage, she was adopted. She was granted martial powers by her dying sister.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and many gnolls want her driven away
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Glassblower
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 7 (-2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
Possessions: Just what you see.
Trail Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is physically well-built. His beige fur is greasy and uncared for. His hazel eyes are passionate and lively.
Personality: Always inclined to offer people food he seems plenty friendly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Sailor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: Pink pearl (130 gp). 1 Masterwork Common Melee.
Kelter Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears red painted combat armor at almost all times. He is an epitome of beauty. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are likewise violet.
Personality: He is irascible and easily irritated. He uses divination through singing.
History: Kelter was raised in a hard working conservative environment. After coming to the age of reason, Kelter took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 10 years.
Motivation: Further expansion of business; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Locksmith
Voice: American accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Corkitron Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears many layers of old clothing at all times. He wears his white hair up. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: This man loves dancing and to teach people dancing more than just about anything. The war was a terrible time for him, and Corkitron does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in a small village he learned the ways of the warrior from his father. When Corkitron reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Corkitron fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life.
Ideals: Artistic, Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Server
Voice: Jamaican accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 380 gp.
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