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NPC Generator

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Advanced [show]


Lilith Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a green vest and prefers black and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her chestnut hair down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A deeply religious woman she believes everything happens for a reason. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Lilith lived on a farm with her father, near the main road leading to a nearby town. She went to a religious school and was inspired by the priests there in charitable deeds. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To unite with her sister; and she is compelled to act according to her religious beliefs

Flaws: Ugly. Bonds: Poor, Religious, Has a crush, Family. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lilith Instinct, Female Tiefling Commoner 2
Medium (5'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)12 (+1) 7 (-2)13 (+1)
Skills Animal Handling +0, Investigation +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 370 gp.


Social Check DCs


Vepar Violence, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and does not wear sleeves and tends to eschew shirts when she can avoid it. Her white hair is thinning but still full. Her red eyes are slightly larger than normal.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born in the north, but her parents moved at a very young age to the south. A gifted student she started as a Miner, but she got bored and became a Mercenary. She has drifted from career to career and currently works as a Mercenary.

Motivation: Revenge; and she wants revenge against orcs

Flaws: Secretive, Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Vepar Violence, Female Tiefling Warlock 1
Medium (5'5") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills History +2, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 110 gp.


Social Check DCs


Halimath Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This man has a large tan mantle and cape that has been intricately interwoven into his brown robe, and sports empty pouches on his belt. His moppish golden hair is in a traditional bowl cut. He has several tiny aquamarine earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Halimath studied abroad. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by brigands. Halimath was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Halimath Sylvaranth, Male Elf Druid 2
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)9 (-1) 15 (+2)6 (-2)
Skills Intimidation +0, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 150 gp. 1 Silk rope.


Social Check DCs


Bertram Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, and carries quarterstaffs. He wears a colorful flower in his brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Bertram's father didn't care for him much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Shy, Antagonistic. Bonds: Attractive. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Bertram Tosscobble, Male Halfling Sorcerer 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Giant, Orc
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2000 cp. 1 Masterwork Musical instrument.


Social Check DCs

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