Trey Beitz, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears a faded coat and loose pants complete with wide-brimmed hat, and his gloved hand is found clutching a trident. With bright black hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born on a small isolated farm. When Trey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Persistence. Flaws: Shy, Fearful. Bonds: Military, Nature. Occupation: Junk Dealer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 10 (+0) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Orianna Contempt, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black cloak and cross-gartered yellow stockings. Her hair is blue and very short. Her gold eyes have a joyful gleam in them most of the time.
Personality: She has always had a great fascination with Dwarven culture. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To protect her home; and meet up once more with her childhood friend
Flaws: Racist. Bonds: Religious, Adventurer, Guardian. Occupation: Cook
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 7 (-2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 80 gp.
Elizabeth Everleigh, Female Human [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is generally shirtless and showing off her tattooed chest. Her whole body is exceptionally muscular. She wears her silver hair down. Her violet eyes have a joyful gleam in them most of the time.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She also is a firm believer in the womanly ideal.
History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Elizabeth was left her father's suit of armor and trained in its use and care. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is terrified, and will act out of fear; and to prove her worth to the world
Ideals: Persistence. Flaws: Racist, Impulsive, Fearful. Bonds: Immigrant, Military. Occupation: Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
Possessions: 120 gp.
Ulblyn Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red shirt with thin tan vertical stripes and blue pants. He has no hair. He has a dull look in his brown eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He got into the Fletcher business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Fletcher. Some 3 years later his spouse died after the birth of his son. Heartbroken, Ulblyn never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is greedy; and sabotage a competitor
Ideals: Logical. Flaws: Ugly. Bonds: Job, In love, Rich. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 8 (-1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 1 Superior lock.
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