Himo Nailo, Male Elf [Permalink]
Personal [hide]
Description: This man wears tan trousers with violet and tan striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His brown hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses divination through singing.
History: Himo was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Himo took refuge in the ruined castle and found the beat up longsword and armor he uses now. He has since lost track of the people in his past.
Motivation: He is currently in port desperately looking for someone to get him out; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Insane. Bonds: Family, Nature, Slave. Occupation: Tailor
Voice: Breathy voice
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 8 (-1) | 3 (-4) | 10 (+0) |
Senses Passive Perception 6
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. 1 Masterwork Heavy wooden shield.
Everard Gentry, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is unkempt and raggedy. He has gray eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Everard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of a Architect, who enjoyed hunting, Everard was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent father; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Nature. Occupation: Farmer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 80 gp.
Hamil Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: A 2'10" western man, he wears a simple white robe with black stripes complete with hood. His white hair is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He enjoys reading and quiet.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is terrified, and will act out of fear.
Ideals: Logical, Artistic. Flaws: Ugly, Antagonistic, Fearful. Occupation: Gardener
Voice: Low and grunting
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 50 pp.
Moon In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has no fur. Her copper eyes dart from person to person.
Personality: She is calm most of the time but flees social interaction. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: The child of a Mason, who enjoyed hunting, Moon was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She has drifted from career to career and currently works as a Tanner.
Motivation: Money/treasure.
Flaws: Ugly, Shy. Bonds: Rich, Nature, Job. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 9 (-1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Star rose quartz (40 gp).
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