Zaffrab Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He wears his hair in dreadlocks. His gray eyes dart from person to person.
Personality: His tongue was cut out and he uses sign language. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the south to a Doctor, Zaffrab learned a great deal about his mother's area of expertise. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. He has worked as a Doctor like his mother before him.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Ideals: Gifted. Flaws: Disease. Bonds: Enemies, Job, Criminal record. Occupation: Doctor
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 230 gp. 1 Masterwork Common Melee.
Valida Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a fancy grey dress. She has wavy auburn hair. She wears crescent spectacles with a black brim.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Valida was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). Recently she has begun working with bootleggers and crooks.
Motivation: Regain custody of her daughter; and she wants to get laid
Ideals: Impeccable. Bonds: Attractive, Criminal record, Family, Adventurer, Has a crush. Occupation: Locksmith
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp.
Alain TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a nunchaku, but if one is not available she will default to her sickle. Her long white hair is drawn into a two foot long braid. She has a dull look in her amber eyes.
Personality: She is almost excessively polite to everyone, even when angry. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Alain was born in the north. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and retire the richest woman in the north
Ideals: Optimist, Persistence. Flaws: Ugly, Shy. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Armara Cheer, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her green boots flare out at the collars. Her brown hair is still thick. Her otherwise smooth face is marked with small tiny scars.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered painting. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Criminal record, Adventurer. Occupation: Roofer
Voice: Slurs words
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 8 (-1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
