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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dee Underbough, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears very tight pants and wife beaters, though occasionally she sports a red coat. Her hair is white and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a minor phobia of water and hates getting wet.

History: She served in the navy to pay for her family's outstanding loans. From her teen years she was always beautiful and desirable, so people have always doted on her. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Persistence. Flaws: Fearful. Bonds: Military, Attractive. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Dee Underbough, Female Halfling Expert 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)4 (-3) 7 (-2)9 (-1)
Skills Arcana -1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. 1 Healer’s kit.


Social Check DCs


Zaffrab Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. His white hair is slicked back into a classic pompadour. His eyes are violet and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Zaffrab took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He inherited the family business which he has now maintained for 8 years.

Motivation: To be a Tanner again.

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Nature. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Zaffrab Pingun, Male Gnome Warlock 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 8
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 12 (+1)7 (-2) 12 (+1)17 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 310 gp.


Social Check DCs


Leaf Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a pastel suit, brown shirt, and grey tie. She carries with her a set of longswords, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her beige fur, when down, is lengthy. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She takes great joy in being the best Architect in town.

History: Leaf was born the youngest of three triplets. She struck it rich when she found rare goods in large quantities. She's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Wants to raise her children well.

Ideals: Fighting. Bonds: Attractive, Job, Family, Rich. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Leaf Timber, Female Tabaxi Warlock 3
Medium (5'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 300 gp.


Social Check DCs


Myathethil Horineth, Female Elf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is lazy, self-centered, vain, and jealous.

History: The child of a Banker, who enjoyed hunting, Myathethil was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Insomniac, Selfish. Bonds: Attractive, Nature, Rich, Criminal record. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Myathethil Horineth, Female Elf Expert 1
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 6 (-2)13 (+1) 10 (+0)7 (-2)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple +3

Possessions: 200 sp.


Social Check DCs

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