Ootah Blythe, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is physically well-built. Her hair is silver and curly. She wears crescent spectacles with a black brim.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She does not believe in violence as a means to an end. She is a dedicated Actor but believes her peers are too gung-ho.
History: She was born in the west. She took every job she could get her hands on, but the opportunities for Half-Orcs in the west were limited. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Pacifist. Bonds: Rich, Attractive, Immigrant, Adventurer. Occupation: Actor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 120 gp. Deep green spinel (100 gp).
Charles Hamilton, Male Human [Permalink]
Personal [hide]
Description: He wears just a brown suit. His chestnut hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: When he was but 3 years old his parents immigrated from the south. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Merchant
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2
Possessions: 130 gp. 4 Tanglefoot bags.
Ronwe Mute, Female Tiefling [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. Her hair is chestnut and very short. Her face is covered beneath a completely black helmet.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She seems to be bored by most things; and to end her boredom
Ideals: Optimist, Entrepeneur. Flaws: Mundane. Bonds: Poor. Occupation: Jeweler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Orc, Ignan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp.
Anselm Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His brown hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is an amazing painter.
History: Gifted from a young age, Anselm studied abroad. In his 13th year, his parents were killed by a brigands raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge.
Ideals: Optimist, Gifted. Bonds: Attractive, Enemies. Occupation: Shoemaker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 60 gp.
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