Laucian Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a yellow and brown handkerchief worn on his left side. He is bristling with hidden weapons, mostly shortbows and sais. He wears his brown hair down. His eyes, though not visible through his cowl, are amber.
Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a Performer, his mother struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Professionalism, Entrepeneur. Bonds: Criminal record, Poor, Religious, Job. Occupation: Actor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 5 (-3) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 800 sp. Red-brown spinel (50 gp).
Spring Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears brown leather gloves, a brown jacket, and tight pants. Her red fur is matted, messy, and big. Her green eyes dart from person to person to random spaces in the air.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: When she was but 3 years old her parents immigrated from the east. She found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Navigator
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 4000 cp. Carnelian (50 gp). 1 Breastplate.
Theodoric Carlyle, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears baggy brown pantaloons and a black scarf. His right leg appears badly burned and disfigured. His red hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.
History: His father raised him in a mountain cabin. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Optimist. Bonds: Adventurer, Nature, Religious. Occupation: Glassblower
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Carnelian (80 gp).
Pikar TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a white poncho over his likewise colored trousers and shirt. His golden hair is thinning but still full. He has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 12th year, his parents were killed by a goblins raid, leaving Pikar alone in the world. After a stint in an orphanage, he was adopted. Recently he has begun working with bootleggers and crooks.
Motivation: To end his boredom; and a deep hatred of goblins
Flaws: Insomniac, Disease, Mundane. Bonds: Enemies, Criminal record. Occupation: Performer
Voice: Mousy voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 600 sp. 1 Masterwork Uncommon Weapon.
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