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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Faral Iranapha, Female Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she is dressed in a clean blue cloak covering her clean studded leather. With bright silver hair. She has gleaming, smiling amber eyes.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She invites people to come help in her community garden.

History: Faral was born the youngest of three triplets. She went to a religious school and was inspired by the priests there in charitable deeds. She used her abilities to travel the world and help people.

Motivation: She doesn't get along with people that don't share her tastes; and her relatives are trying to arrange a marriage

Ideals: Philantrophist, Impeccable. Bonds: Attractive, Family, Religious. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Faral Iranapha, Female Elf Barbarian 1
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)8 (-1) 14 (+2)5 (-3)
Skills Persuasion -1, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Guy Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in earthy colors with a grey and yellow handkerchief worn on his left side. His hair is long and brown with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Criminal record. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Guy Denholm, Male Human Fighter 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)11 (+0) 5 (-3)10 (+0)
Skills Insight -1, Performance +2
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Miles Churchill, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He typically wears brown cloth garments or leather armor, marred by sweets. His auburn hair is styled in orderly dreadlocks. His amber eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also hits on women, regardless of circumstances.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Religious, Criminal record. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Miles Churchill, Male Human Monk 2
Medium (6'5") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)6 (-2) 6 (-2)13 (+1)
Skills History +0, Nature +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 50 gp. Golden yellow topaz (500 gp). Red-brown spinel (90 gp). Obsidian (6 gp).


Social Check DCs


Gilkass Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, she is an attractive figure. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her crest is blue and very short. She is baby faced.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born the only child of a wealthy merchant. There was a wharf not far from home where she often wandered off to fish. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the north; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Sensitive, Antagonistic. Bonds: Attractive, Nature. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Gilkass Caavylteradyn, Female Dragonborn Warrior 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)10 (+0) 8 (-1)11 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 20 gp.


Social Check DCs

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