Kassoon
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NPC Generator

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Advanced [show]


Chem Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. He wears a deerstalker hat to hide his balding. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the south. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Fighting, Pacifist. Flaws: Impulsive. Bonds: Family. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Chem Ideal, Male Tiefling Adept 2
Medium (6'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)12 (+1) 9 (-1)15 (+2)
Skills Perception +1, Stealth +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp.


Social Check DCs


Godfrey Marlee, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. He has wavy red hair. His eyes are a pleasant hazel.

Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Mason in town.

History: He was born blind and as such lacked many opportunities for work. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: To be a Weaver again; and he is wracked by social anxiety

Flaws: Disease, Fearful. Bonds: Rich, Immigrant, Job. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Marlee, Male Human Expert 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)13 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Gildmak Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man typically wears white cloth garments or leather armor and is in decent physical shape. His silver hair is singed and shortened. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in a small island village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Nature, Job. Occupation: Priest

Voice: Old thin voice

Attributes [hide]

Gildmak Jamjar, Male Halfling Paladin 3
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 9 (-1)5 (-3)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Clerebold Loccisano, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He is physically well-built. His silver hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He became a Spy soon after.

Motivation: Wants to open a new tavern; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Job, Criminal record. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Clerebold Loccisano, Male Half-Elf Monk 1
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)12 (+1) 9 (-1)7 (-2)
Skills Investigation +3, Stealth +1
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 140 gp.


Social Check DCs

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