Mehen Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and has a large black mantle and cape that has been intricately interwoven into his violet robe. He has no crest. His red eyes are slightly larger than normal.
Personality: Mehen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born the only child of a wealthy merchant. When Mehen reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs
Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Military, Religious. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 40 gp.
Erdan Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in blue turtlenecks beneath a black coat with brown slacks. He wears his red hair up in a very large beehive style do. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the west. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Erdan took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He tends to his Servant job now, and dutifully fulfills any obligations he has.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Disciplined. Bonds: Immigrant, Nature, Job, Adventurer. Occupation: Servant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 sp. Freshwater pearl (8 gp). 1 Banded mail.
Felosial Rolands, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her chestnut hair down. She wears round tiny glasses practically rammed into her face.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: The child of northern immigrants she idolized her mother. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She uses money and sex appeal to get what she needs; and to reunite with her absent mother
Flaws: Shy. Bonds: Rich, Attractive, Family, Immigrant, Criminal record. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 11 (+0) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. Banded agate (14 gp).
Perra Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, green, dusty cloak. Her bronze crest is singed and shortened. She wears crescent spectacles with a black brim.
Personality: While she acts the brute, she is far gentler than she would appear. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was always a brilliant, if unscrupulous mind. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend.
Ideals: Athletic, Fighting, Logical. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Jeweler
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!