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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Harriet Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she sports red clothing, slightly heavier than average wear. Her red hair is long and unkept. Her amber unseeing eyes seem to look past you.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is obsessed with finding treasure.

History: From birth she was tutored by a cruel and relentless mentor. She helped her father out around the business and became quite the natural. She has drifted from career to career and currently works as a Baker.

Motivation: Sabotage a competitor; and expand her business

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Mentor. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Harriet Sunmeadow, Female Halfling Fighter 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)7 (-2) 14 (+2)6 (-2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Arara Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a Stetson hat to cover her moderate length golden hair. She has gleaming, smiling green eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She always tries to repair and not replace. It was this mentality that drove her into the Architect business.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: To clean up the streets; and to protect her home

Ideals: Persistence. Flaws: Disease. Bonds: Rich, Attractive, Guardian. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Arara Iranapha, Female Elf Wizard 1
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)9 (-1) 11 (+0)18 (+4)
Skills Arcana +1, Intimidation +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. Black velvet mask with numerous citrines (170 gp). 4 Smokesticks.


Social Check DCs


Fallond Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a penchant for wearing a ring with an oversized emerald on his left hand. His long white hair is drawn into a two foot long braid. His green eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Flaws: Emotional, Addict. Bonds: Rich, Military. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Fallond Glanhig, Male Dwarf Bard 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)10 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1900 sp.


Social Check DCs


Olunt Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. His hair is greying and his face has many wrinkles. His eyes are hazel and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Olunt grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Ugly, Antagonistic, Shy. Bonds: Adventurer, Rich. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Olunt Battlehammer, Male Dwarf Wizard 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)10 (+0) 11 (+0)5 (-3)
Skills Persuasion -1, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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