Adrik Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. His hair is long and blonde with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His brown eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Adrik embodies much of what other species detest in the Dwarves. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adrik is combative with any and all who dare try his patience in the slightest.
History: He was born several months after his father was called into army service. When Adrik reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Merchant soon after.
Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Antagonistic. Bonds: Military, Job, Enemies. Occupation: Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. 1 Banded mail.
Irann Coleman, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who dresses in yellow turtlenecks beneath a black coat with violet slacks, she is not a threatening figure. Her white hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a font of random trivia from the lore and stories she has discovered
History: Gifted from a young age, Irann studied abroad. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She has set out to sabotage the competition.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Logical, Gifted, Optimist. Flaws: Disease. Bonds: Job. Occupation: Sage
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 4 (-3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 300 sp. Deep green spinel (40 gp).
Smoking Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She is wearing colorful clothing, dressed as a Roofer. Her orange fur is kept up in a ponytail inside a wide-brimmed hat. Her ears are large.
Personality: Her tongue was cut out and she uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed her at a young age, leading to her ugly appearance. She has dedicated herself to building a better kind of golem.
Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Adventurer, Family. Occupation: Roofer
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 300 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).
Oriff Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She is wearing a long, brown, dusty cloak. Her whole body is exceptionally muscular. Her hair is cut close to her head. Her otherwise smooth face is marked with small tiny scars.
Personality: She is fixated on the number 49. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised in a white middle class family as the only child. She was taken as a slave by a traveling circus and forced to perform When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She wants to get laid; and her spouse's relatives view her with great suspicion
Flaws: Insane, Mundane. Bonds: Immigrant, Family, Slave, Has a crush. Occupation: Guard
Voice: Nasally tone
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!