Diggory Royston, Male Human [Permalink]
Personal [hide]
Description: This eastern man is wearing a long, brown cloak. His clothes are grease stained in places. He has a small bristly mustache and wavy golden hair. His amber eyes have a joyful gleam in them most of the time.
Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful slaver made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got away from his former life and has fallen to alcoholism.
Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption
Ideals: Joker. Flaws: Insane, Addict. Bonds: Poor, Immigrant, Mentor. Occupation: Architect
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 600 sp. Jet (60 gp).
Gilbert Enfield, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His auburn hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Gilbert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He feels the way he acts is they only way to get by in the world; and several ex partners dislike his way of doing things and want revenge
Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Mercenary
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 8 (-1) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 400 gp. 4 Acid flasks.
Rolen Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and silver. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He snorts whenever he laughs or is feeling confident. He would rather hide behind his crafts than deal with other people.
History: He was born in the south. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Immigrant. Occupation: Ploughman
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 12 (+1) | 10 (+0) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 80 gp.
Vaina Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'2". She is dressed in earthy colors with a tan and blue handkerchief worn on her right side. She wears a Stetson hat to cover her moderate length silver hair. She has several tiny amethyst earrings on each ear.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a ruthless business woman, a trait she acquired from her father.
History: Vaina was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Seeks redemption; and retire the richest woman in the west
Ideals: Passionate, Entrepeneur, Justice. Bonds: Rich, Job, Criminal record. Occupation: Miner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 7 (-2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


