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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Juliana Richie, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman typically wears a sleeveless long coat of deep yellow leather and dull brown iron scale mail, and sports empty pouches on her belt. Her silver hair is matted, messy, and big. Her face is covered beneath a completely black helmet.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She uses divination through singing.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Ugly, Secretive, Insane. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Juliana Richie, Female Half-Elf Adept 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 50 gp.


Social Check DCs


Arumawann Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This southern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. With a patchy white beard and wild white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.

History: The child of southern immigrants he idolized his father. His arcane abilities were realized during a raid on his village. He left for the south, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Gifted. Bonds: Poor, Immigrant, Attractive. Occupation: Bather

Voice: Eastern European accent

Attributes [hide]

Arumawann Cobblelob, Male Gnome Wizard 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 11 (+0)5 (-3)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp. 1 Alchemist’s fire.


Social Check DCs


Gerard Weld, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing colorful clothing, dressed as a Glassblower. His skin is also unnaturally pale. He has a small bristly mustache and wavy blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Logical. Flaws: Ugly, Disease, Antagonistic. Bonds: Nature, Criminal record. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Gerard Weld, Male Human Fighter 2
Medium (5'11") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)9 (-1) 9 (-1)15 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 700 sp. 1 Superior lock.


Social Check DCs


Ella Gracey, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a robe, a symbol of her god around her neck, and a axe on her belt. Her white hair is knotted and matted. She wears round tiny glasses practically rammed into her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ella is combative with any and all who dare try her patience in the slightest.

History: The child of a Animal Trainer, who enjoyed hunting, Ella was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Poor, Nature. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Ella Gracey, Female Human Expert 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs

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