Sammal Revile, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tattered old clothes. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are black and beady.
Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He served in the navy to pay for his family's outstanding loans. He moved out west to avoid the crime he committed. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He wants nothing more than to rejoin the army; and he wants to get laid
Flaws: Ugly, Insane. Bonds: Has a crush, Criminal record, Military. Occupation: Glassblower
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 300 sp.
Ralf Hayley, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this northern man wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. His auburn hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He dislikes all the random violence that takes place in the north. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: When he was but 4 years old his parents immigrated from the north. When Ralf reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the north, certain he would find work there.
Motivation: To prove his worth to the world.
Ideals: Athletic, Pacifist. Flaws: Impulsive. Bonds: Immigrant, Military. Occupation: Fisher
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Deep blue spinel (200 gp).
Althaea Aloro, Female Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'11" and is generally well dressed albeit a few years behind the times. She keeps her long brown hair kept up in a rat tail. Her amber eyes dart from person to person to random spaces in the air.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is able to make almost anything out of random pieces of junk.
History: She was born at the edge of vast mountains. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted psionic powers by her dying sister.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Disciplined, Gifted. Bonds: Attractive, Nature, Immigrant. Occupation: Bookbinder
Voice: Australian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 6 (-2) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp. Amethyst (70 gp).
Verna Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a slight overbite and is overall scrawny. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is mildly Halfling supremacist, though she does not identify as such. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want her driven away; and she wants to meet her childhood hero
Ideals: Joker. Flaws: Racist. Bonds: Rich, Enemies, Adventurer. Occupation: Sage
Voice: Jamaican accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 30 pp. 1 Banded mail.
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