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NPC Generator

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Advanced [show]


Harvest Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He has no fur. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Harvest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and money/treasure

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Harvest Candle, Male Tabaxi Monk 1
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)9 (-1) 7 (-2)16 (+3)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Harbek Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large brown mantle and cape that has been intricately interwoven into his grey robe. His black hair is lengthy. His eyes are likewise blue.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Merchant father left him crippled. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic, Justice. Flaws: Disease. Bonds: Criminal record, Mentor. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Harbek Lutgehr, Male Dwarf Ranger 1
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)14 (+2) 7 (-2)3 (-4)
Skills Animal Handling +0, Performance -2
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp. Tiger eye turquoise (16 gp).


Social Check DCs


Arannis Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tattered old clothes. His blonde hair is drawn into a tight pony tail with a card scrunchie. His eyes are gray and beady.

Personality: He dislikes all the random violence that takes place in the west. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: From birth he was tutored by a cruel and relentless mentor. Arannis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Pacifist, Fighting. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Sculptor

Voice: Farmer accent

Attributes [hide]

Arannis Martell, Male Half-Elf Monk 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp. 1 Banded mail.


Social Check DCs


Jade Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western woman wears a pastel cloak and cross-gartered green stockings. She wears a small hat to hide her balding. She wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Jade will drive conversation. She also is a firm believer in the womanly ideal.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an athlete and attended two major summer competitions. She never won. She then took over the family business and is one of the better Dilettante for hire.

Motivation: To get a good night's sleep; and to clean up the streets

Ideals: Athletic, Extrovert. Flaws: Impulsive, Disease, Insomniac. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Jade Candle, Female Tabaxi Rogue 1
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 14 (+2)13 (+1) 9 (-1)8 (-1)
Skills Arcana +3, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 20 gp.


Social Check DCs

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