Audhild Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear flannel. She wears her auburn hair up. Her eyes are blue.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: When she was but 3 years old her parents immigrated from the east. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Marshal job and began her own company from there.
Motivation: To unite with her brother.
Ideals: Joker. Flaws: Insane. Bonds: Immigrant, Family, Job. Occupation: Marshal
Voice: Russian accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 4 (-3) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +0
Possessions: 1 Banded mail.
Quarion Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'10" and wears clothing that is held on in multiple layers but all of it is in poor condition. His right hand appears badly burned and disfigured. His golden hair is thinning but still full. He has green eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a Merchant, his mother struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Interpreter, and he later adopted a second son.
Motivation: He has a rivalry with the Church that dominates his actions.
Bonds: Poor, Criminal record, Family, Religious. Occupation: Interpreter
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 1700 sp.
Bune Wrath, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. She wears a feathered hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To get a good night's sleep; and she wants to meet her childhood hero
Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Rich, Adventurer, Religious. Occupation: Stableman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Abyssal, Aquan, Orc
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Alice Clayton, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'0" has a big stupid grin on her face most of the time. She wears a grey vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her auburn hair is singed and shortened. She has several tiny amber earrings on each ear.
Personality: She can speak with the recently deceased. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Sold as a small child to a necromancer, Alice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Performer
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 8 (-1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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