Patrin Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears an entirely black suit with grey socks and a vest with buckled shoes. He keeps his red crest in a flapper bob. His fierce gold eyes like to dwell on things.
Personality: Calm and collected, he is a well trained Interpreter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the east, but his parents moved at a very young age to the west. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and he is unsatisfied with his job
Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant, Debt. Occupation: Interpreter
Voice: Stutters
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Nora Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a clover on it. Her hair is red and curly. She is very pretty but has cold, dead eyes.
Personality: A skeptical and narcissistic woman, Nora's first love is herself. Her second love is also herself. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Mercenary, but she got bored and became a Map Maker. She has worked as a Map Maker like her mother before her.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job. Occupation: Map Maker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 1 Simple lock.
Olunt Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. His red hair is lengthy. His eyes are violet and beady.
Personality: He will rave to anyone who will listen. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Ugly, Insane, Hedonist. Bonds: Slave, Military. Occupation: Jeweler
Voice: Australian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 2 (-4) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Brown-green garnet (70 gp). 1 Masterwork Thieves’ tools.
Beloril Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears just a grey suit. His brown hair is smooth and relatively long. He has gray eyes and a grey hat with a black feather.
Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.
History: He comes from a rich southern family. Beloril was born on a far southern desert where he grew up under the tutelage of his mother, an expert Locksmith. He left for the south, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Persistence. Flaws: Shy. Bonds: Rich, Immigrant, Religious. Occupation: Locksmith
Voice: Raspy
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp.
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