Kody Woods, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion
Ideals: Optimist, Fighting. Bonds: Rich, Military, Adventurer. Occupation: Armorer
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 6000 cp. Lapis lazuli (6 gp).
Arjhan Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear green tank tops with white pants. He is portly but not overly obese. He has moderate length black crest. His eyes are likewise gold. His teeth are white and perfect.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Arjhan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Arjhan's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Arjhan and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac
Ideals: Joker. Flaws: Shy, Disease, Antagonistic. Bonds: Attractive. Occupation: Detective
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 8 (-1) | 11 (+0) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 70 gp.
Barbena Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she prefers to wear flannel, and is pretty ugly. With bright chestnut hair. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is very quiet and rarely speaks above a whisper. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the west to a Jeweler, Barbena learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To be a Fortune-teller again.
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Jeweler
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 200 sp. Tiger eye turquoise (4 gp).
Dondon Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is knotted and matted. He wears a mask on his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Gifted from a young age, Dondon studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He struck the Fisher job and began his own company from there.
Motivation: Further expansion of business; and he is greedy
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Religious. Occupation: Fisher
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp. Jade (70 gp). 1 Holy water.
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