Reeza Breeden, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an entirely black suit with green socks and a vest with buckled shoes. Her red hair is long and unkept. She wears a mask on her face.
Personality: Abrasive and pushy, she has a hard time making friends. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Reeza hails from a village terrorized by giants. A gypsy cursed her at a young age, leading to her ugly appearance. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Doesn't want to be a Mason and was forced into it by her family; and an old rival family wants her found
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, Enemies. Occupation: Mason
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 7 (-2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp.
Paymon Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered whip and tarnished falchion as well. He has done his best to style his chestnut hair to look like a famous performer. His eyes are silver and beady.
Personality: He will rave to anyone who will listen. He enjoys reading and quiet.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has passion for adventuring and risk
Ideals: Fighting, Logical. Flaws: Ugly, Insane, Greedy. Bonds: Adventurer. Occupation: Sellsword
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp.
Shane Southey, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. He has dyed his greying silver hair a little too much giving a sharp silver color. His hazel unseeing eyes seem to look past you.
Personality: He is business-like. He takes instructions and follows them to the letter. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Professionalism. Flaws: Disease. Bonds: Rich, Nature. Occupation: Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 7 (-2) | 11 (+0) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 110 gp. 4 Tanglefoot bags.
Sun On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'10", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur, while still mostly yellow, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Calm and collected, he is a well trained Navigator. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Sun was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Navigator like his mother before him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and expand his business
Flaws: Shy. Bonds: Job, Poor, Religious, Criminal record. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 sp. Blue quartz (8 gp). 1 Masterwork Common Melee.
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