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NPC Generator

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Advanced [show]


Eldon Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing colorful clothing, dressed as a Miller, and a wedding ring on his right hand. He has moderate length white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Eldon hails from a village terrorized by brigands. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Shy. Bonds: In love, Attractive, Nature, Enemies. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Eldon Fapplestamp, Male Gnome Commoner 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)11 (+0) 9 (-1)7 (-2)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. 3 Antitoxin.


Social Check DCs


Maagog Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His crest is black and curly. His eyes, though not visible through his cowl, are red.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Maagog was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting, Philantrophist. Bonds: Attractive, Poor, Job. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Maagog Fharngnarthnost, Male Dragonborn Commoner 1
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)12 (+1) 9 (-1)7 (-2)
Skills Intimidation +0, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 160 gp.


Social Check DCs


Justin Clapham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy brown pantaloons and a green scarf. His long silver hair reaches down to his waist. His green eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small mountains village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Nature, Mentor. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Justin Clapham, Male Human Expert 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 6 (-2)8 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Zephan Random, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants, and carries greatswords. He wears a deerstalker hat to cover his moderate length white hair. His red eyes peer out from beneath his deerstalker black hat.

Personality: While he acts the brute, he is far gentler than he would appear. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zephan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Fearful, Antagonistic, Impulsive. Bonds: Rich. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Zephan Random, Male Tiefling Wizard 2
Medium (6'2") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)5 (-3) 9 (-1)19 (+4)
Skills Intimidation +6, Nature -1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 360 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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