Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shifting Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a worn and beaten armor. Her fur is lavender and curly. Her eyes are amber.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is lazy, self-centered, vain, and jealous.

History: She got into the Jeweler business at a young age. She helped her father out around the business and became quite the natural. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Entrepeneur. Flaws: Emotional, Selfish, Insomniac. Bonds: Job. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Shifting Thunder, Female Tabaxi Wizard 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)13 (+1) 7 (-2)17 (+3)
Skills Intimidation +5, Survival +0
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp. Banded agate (5 gp).


Social Check DCs


Ozyman Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in red turtlenecks beneath a green coat with blue slacks. His long auburn hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy, self-centered, vain, and jealous.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Flaws: Depressed, Selfish. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Ozyman Honeypot, Male Halfling Warrior 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Tordek Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this eastern man is renowned for his bright brown suits and hats. His red hair is braided into rings. His violet eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Nature, Rich, In love. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Tordek Hammerstone, Male Dwarf Fighter 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Mozikth Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears baggy black pantaloons and a green scarf. He has moderate length copper crest. His eyes, though not visible through his cowl, are red.

Personality: He is overprotective of those who hire his services. He is frequently practicing swordplay.

History: Born in the south his family was never financially stable. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Bonds: Guardian, Military, Poor, Family, Adventurer. Occupation: Bather

Voice: Hollow voice

Attributes [hide]

Mozikth Raghthroknaar, Male Dragonborn Warlock 2
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 210 gp. 1 Masterwork Common Melee.


Social Check DCs

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