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NPC Generator

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Advanced [show]


Traulam Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears an entirely violet suit with yellow socks and a vest with buckled shoes. Her tied-back hair is red. Her face is covered beneath a completely black helmet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born a particularly ugly child, much to the horror of her parents. From there she went from mercenary job to mercenary job. She now mingles about in high society.

Motivation: She has passion for adventuring and risk; and she has money and likes to spend it

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Traulam Xiloscient, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 7 (-2)10 (+0) 11 (+0)9 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp. 4 Antitoxin.


Social Check DCs


Edge Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her gray fur has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: She loves telling others what to do and how they should feel about things. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of eastern immigrants she idolized her father. Like her father and her sister before her, after school she went straight into learning to become a Glassblower. She now owns her own business.

Motivation: Further expansion of business.

Ideals: Opinionated. Bonds: Poor, Job, Immigrant. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Edge Wind, Female Tabaxi Paladin 1
Medium (4'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 gp.


Social Check DCs


Fargrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this northern man wears a brown collared shirt and red pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is auburn and curly. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Fargrim was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Doctor.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult.

Ideals: Athletic, Justice. Bonds: Immigrant, Job, Slave. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Fargrim Loderr, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 7 (-2)12 (+1) 10 (+0)4 (-3)
Skills Nature +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 500 sp.


Social Check DCs


Vezera Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries a battered scythe and tarnished sword as well. Her silver crest is knotted and matted. Her red eyes are slightly larger than normal.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Vezera was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Stableman for hire.

Motivation: To reunite with her old friends; and balancing her hectic life and new stableman responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Vezera Jerynomonis, Female Dragonborn Warlock 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 6 (-2)11 (+0) 12 (+1)16 (+3)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: Just what you see.


Social Check DCs

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