Norûk Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears skinny pants and wears a white and black robe with the hood down. His skin is also unnaturally pale. He has moderate length blonde hair. He wears an eyepatch.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Norûk took refuge in the ruined castle and found the beat up morningstar and armor he uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norûk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Religious, Nature. Occupation: Sage
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Five Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears brown cloth garments or leather armor. His fur is beige, silky, and of moderate length. His yellow eyes dart from person to person to random spaces in the air.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He believes the world needs to unite to get rid of brigands once and for all.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age his mother died while driving off some brigands. His father being the stubborn sort decided to stay and helped train him in nunchaku use. Days after completing his studies, news broke out that his hometown was attacked by brigands. Five was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: To end his boredom; and a deep hatred of brigands
Ideals: Fighting. Flaws: Selfish, Mundane. Bonds: Attractive, Enemies. Occupation: Bounty Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 5 (-3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 500 sp.
Meriele Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her tan boots flare out at the collars, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. She has dyed her greying red hair a little too much giving a sharp red color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Meriele was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She has achieved small success as a Detective.
Motivation: She is terrified, and will act out of fear; and she'd like to take her coworkers down a peg
Flaws: Forgetful, Fearful. Bonds: Attractive, Poor, Job. Occupation: Detective
Voice: Russian accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 8 (-1) | 11 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 190 gp. Tiger eye turquoise (4 gp).
Aym Dread, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is dressed in a clean green cloak covering her clean studded leather. She has a penchant for wearing a ring with an oversized ruby on her right hand. She has dyed her greying white hair a little too much giving a sharp white color. Her fair skin shows little sign of her aristocratic breeding.
Personality: She speaks before she thinks and is too direct. She has a minor phobia of water and hates getting wet.
History: Aym hails from a village terrorized by brigands. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Flaws: Impulsive, Fearful. Bonds: Rich, Attractive, Enemies. Occupation: Fisher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Just what you see.
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