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NPC Generator

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Advanced [show]


Sammal Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is kept up in a ponytail inside a small hat. His eyes are silver.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a minor phobia of water and hates getting wet.

History: His mother raised him in a mountain cabin. He found a children's book about a Tiefling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sammal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and money/treasure

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Adventurer, Nature, Job. Occupation: Butcher

Voice: Speaks with a cold

Attributes [hide]

Sammal Brilliance, Male Tiefling Adept 1
Medium (5'11") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp.


Social Check DCs


Gurdis Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'10" and wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her hair is auburn and curly. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of northern immigrants she idolized her father. Her father was a soldier and died while she was still young. Gurdis was left her father's suit of armor and trained in its use and care. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the north.

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Immigrant, Military. Occupation: Herbalist

Voice: Complex vocabulary, royal

Attributes [hide]

Gurdis Holderhek, Female Dwarf Rogue 1
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 8 (-1)13 (+1) 9 (-1)6 (-2)
Skills Athletics +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 100 sp.


Social Check DCs


Antinua Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a clover on it. Her blonde hair is cut short with large spiked bangs in the front. Her ears are large.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Antinua grew up listening to her mother's many stories. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her brother's freedom.

Motivation: She wants to meet her childhood hero; and doesn't want to be a actor and was forced into it by her family

Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Antinua Teinithra, Female Elf Rogue 1
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Daar Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, and she perpetually has her halberd ready. She wears a Stetson hat to hide her balding. Her face is scarred and worn.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She pushes her goals aggressively. She is also a coward if confronted.

History: Born to a Baker, her mother struggled to pay the bills. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Daar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels threatened by others.

Ideals: Fighting. Flaws: Ugly, Selfish, Fearful. Bonds: Poor. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Daar Akambherylliax, Female Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 8 (-1)11 (+0) 11 (+0)5 (-3)
Skills Persuasion -1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs

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