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NPC Generator

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Advanced [show]


Nadarr Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light black in addition to tight pants. His crest is copper and very short. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He was granted martial powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to half-orc people

Ideals: Gifted. Flaws: Addict, Antagonistic, Racist. Bonds: Attractive, Slave. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Nadarr Skaarzborroosh, Male Dragonborn Paladin 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)6 (-2) 13 (+1)14 (+2)
Skills History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 gp.


Social Check DCs


Windy Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. His fur is short and gray. His eyes are hazel and beady.

Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Spy and found it very stressful. He then took over the family business and is one of the better Spy for hire.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy. Bonds: Military, Rich, Job. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Windy Blossom, Male Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)7 (-2) 5 (-3)8 (-1)
Skills Animal Handling -1, Arcana +0
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp.


Social Check DCs


Bardryn Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses in grey turtlenecks beneath a blue coat with tan slacks. Her long white hair reaches down to her waist. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: Bardryn speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is obsessed with finding treasure.

History: She was born the only child of a wealthy merchant. Her father was a mechanic, and taught her how to fix just about anything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Impeccable, Entrepeneur, Persistence. Bonds: Attractive, Adventurer. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Bardryn Hammerstone, Female Dwarf Commoner 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 14 (+2)14 (+2) 15 (+2)8 (-1)
Skills Religion +4, Sleight of Hand -1
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 800 sp.


Social Check DCs


Mara Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue armored body suit, with a simple brown line shooting up and back down. She is bristling with hidden weapons, mostly warhammers and nunchakus. She has brown hair. Her thin eyebrows rest above her beady green eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Flattery will make her almost putty in your hands.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mara grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mara. She has recently gotten a pet goose that steals things from people.

Motivation: She feels kind of lost in life.

Flaws: Ugly, Depressed, Selfish. Bonds: Criminal record. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Mara Qualanthri, Female Elf Rogue 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)7 (-2) 14 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs

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