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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oppleby Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his sai. His head has been shaved. His amber unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the north to a Scribe, Oppleby learned a great deal about his father's area of expertise. He worked as a nervous Scribe and found it very stressful. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: To be a Knight again; and sabotage a competitor

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Job. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Oppleby Scheppen, Male Gnome Aristocrat 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp.


Social Check DCs


Gunter Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. He wears his blonde hair up. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the north, but his parents moved at a very young age to the west. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, In love, Immigrant. Occupation: Bookbinder

Voice: Thin and wheezing

Attributes [hide]

Gunter Teinithra, Male Half-Elf Paladin 1
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)12 (+1) 8 (-1)6 (-2)
Skills Intimidation +0, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red spinel (70 gp). 1 Silk rope.


Social Check DCs


Fargas Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His red hair is lengthy. His brown eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he seems to be bored by most things

Ideals: Professionalism, Justice. Flaws: Antagonistic, Mundane. Bonds: Criminal record. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Fargas Whispermouse, Male Halfling Barbarian 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 80 gp.


Social Check DCs


Mary Jacobs, Female Human [Permalink]

Personal [hide]

Description: 4'9" and muscular, this northern woman has a large brown mantle and cape that has been intricately interwoven into her green robe. She has wavy white hair. She is very pretty but has cold, dead eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a minor phobia of water and hates getting wet.

History: The child of a Body Guard, who enjoyed hunting, Mary was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Athletic. Flaws: Secretive, Fearful. Bonds: Attractive, Nature. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Mary Jacobs, Female Human Barbarian 1
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)12 (+1) 9 (-1)6 (-2)
Skills Arcana +3, Stealth +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 600 sp.


Social Check DCs

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