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NPC Generator

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Advanced [show]


Lidda Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair, while still mostly auburn, has prominent grey streaks. She has gleaming, smiling blue eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city she treasured whatever gifts she got. She found a children's book about a Halfling Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Many brigands want her driven away; and a deep hatred of brigands

Ideals: Entrepeneur, Justice. Bonds: Adventurer, Poor, Enemies. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Lidda Strongbones, Female Halfling Aristocrat 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 9 (-1)11 (+0) 11 (+0)6 (-2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Ulfgar Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. He has done his best to style his golden hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.

History: Born to a Locksmith, his father struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he wants to meet his childhood hero

Flaws: Insane, Antagonistic, Ugly. Bonds: Poor, Adventurer, Religious. Occupation: Stableman

Voice: German accent

Attributes [hide]

Ulfgar Rakankrak, Male Dwarf Adept 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 5 (-3)15 (+2) 8 (-1)1 (-5)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Smoky quartz (30 gp).


Social Check DCs


Ahrim Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Ahrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ahrim's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Professionalism. Flaws: Ugly, Antagonistic, Insane. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Ahrim Dischord, Male Tiefling Commoner 1
Medium (6'4") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)13 (+1) 17 (+3)11 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. Bloodstone (80 gp).


Social Check DCs


Buvvie Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a simple burlap shirt and baggy pants. She conceals her sword with her veritable burlap sack of a shirt. She wears her black hair up in a very large beehive style do. She has amber eyes and a blue hat with a brown feather.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her job bores her to no end. She has decided to make it more interesting.

History: She was born in a small plains village. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She became a Shepherd soon after.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has passion for adventuring and risk

Flaws: Shy. Bonds: Adventurer, Criminal record, Nature, Job. Occupation: Shepherd

Voice: Timid voice

Attributes [hide]

Buvvie Albaratie, Female Gnome Barbarian 3
Small (3'1") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 38 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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