Bhevek Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This northern man very much looks the part of a Doctor. His clothes are grease stained in places. His golden hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses divination through singing.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Doctor
Voice: Aggressive tone
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 6 (-2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 1000 cp.
Oriel Atterton, Female Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, she is an attractive figure. She wears baggy brown pantaloons and a black scarf. Her auburn hair is lengthy. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Oriel was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She got away from her former life and has fallen to alcoholism.
Motivation: Retire the richest woman in the west.
Ideals: Disciplined, Entrepeneur. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Shoemaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 6 (-2) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Daar Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is renowned for her bright green dresses and hats. Her long red crest is drawn into a two foot long braid. Her eyes are gold and she is always smoking a pipe.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Daar was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Painter. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.
Motivation: She has passion for adventuring and risk.
Flaws: Antagonistic, Disease. Bonds: Adventurer, Job. Occupation: Painter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3
Possessions: 700 sp.
Akta Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black cloak and cross-gartered grey stockings, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. Her hair is greying and her face has many wrinkles. She is baby faced.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a ruthless business woman, a trait she acquired from her father.
History: The child of southern immigrants she idolized her father. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's repulsed by the PC; and she is greedy
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!