Arnold Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. He carries a battered longbow and tarnished greataxe as well. His hair, while still mostly auburn, has prominent grey streaks. His violet eyes have a joyful gleam in them most of the time.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is obsessed with a lost civilization.
History: Arnold hails from a village terrorized by brigands. Arnold was born on a far western plains where he grew up under the tutelage of his mother, an expert Shipwright. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Many brigands want him driven away; and meet up once more with his childhood friend
Ideals: Fighting. Bonds: Rich, Enemies, Adventurer, Immigrant. Occupation: Shipwright
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 7 (-2) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 40 gp. Star rose quartz (50 gp).
Helen Carlisle, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her long golden hair is drawn into a two foot long braid. Her eyes are gray and beady.
Personality: Helen wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the west to a Mayor, Helen learned a great deal about her mother's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She inherited the family business which she has now maintained for 7 years.
Motivation: She has money and likes to spend it; and several ex partners dislike her way of doing things and want revenge
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Enemies, Job. Occupation: Mayor
Voice: French accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 5 (-3) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 120 gp. Golden pearl (110 gp).
Ida Benson, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She sports brown clothing, slightly heavier than average wear. With bright red hair. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Ida grew up listening to her mother's many stories. She was taken from her home at a very young age. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: Her spouse's relatives view her with great suspicion; and wants to work out more often
Ideals: Athletic, Gifted. Bonds: Family, Adventurer, Slave. Occupation: Carter
Voice: French accent
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 4000 cp.
Marastyr Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears skinny pants and wears a grey and brown robe with the hood down. She is bald on top and has large golden tufts of hair around her ears. She is baby faced.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Military. Occupation: Glassblower
Voice: Sleepy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 320 gp. 1 Chain shirt.
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