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NPC Generator

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Advanced [show]


Curran Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. His brown hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Curran Shadowquick, Male Halfling Adept 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 11 (+0)10 (+0) 5 (-3)7 (-2)
Skills Animal Handling -1, Investigation +2
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 sp. 1 Bullseye lantern.


Social Check DCs


Hunter Garrick, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. His brown hair is greying along the sides and has receded to reveal a widow's peak. His blue unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Hunter has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Athletic, Gifted. Flaws: Disease, Cynical. Bonds: Attractive, Adventurer. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Hunter Garrick, Male Human Expert 2
Medium (5'0") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)10 (+0) 9 (-1)7 (-2)
Skills Stealth +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Oriff Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. She has a moderate pudge and is not very fit. Her chestnut hair is well kept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Oriff speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriff fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Impeccable, Optimist, Gifted, Fighting. Bonds: Religious. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Oriff Orcfoe, Female Dwarf Monk 1
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)8 (-1) 6 (-2)14 (+2)
Skills History +1, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Dagger In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears suspenders and pastel workpants. Her shirt is black, and she wears a heavy pastel leather apron most of the time. Her white fur is long and unkept. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She never swears and excessively uses polite adverbs when speaking. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Since then, she has sought to make the best of life.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Slave, Family. Occupation: Server

Voice: Pronounces O like U

Attributes [hide]

Dagger In Shadow, Female Tabaxi Aristocrat 1
Medium (4'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)12 (+1) 10 (+0)16 (+3)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 gp.


Social Check DCs

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