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NPC Generator

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Advanced [show]


Frouse Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" southern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying golden hair a little too much giving a sharp golden color. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Entrepeneur, Opinionated, Persistence, Fighting. Flaws: Ugly. Occupation: Ruler

Voice: Spits and sputters

Attributes [hide]

Frouse Musgraben, Male Gnome Bard 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills History +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Celestial
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 3000 cp. Alexandrite (200 gp).


Social Check DCs


Eberk Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a grey poncho over his likewise colored trousers and shirt. His brown hair is still thick. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Flattery will make him almost putty in your hands.

History: Eberk was born with his father's beautiful face. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Immigrant, Criminal record. Occupation: Body Guard

Voice: Raspy

Attributes [hide]

Eberk Bofdann, Male Dwarf Warrior 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 800 sp. A pair of silk slippers encrusted with tiny pearls. (160 gp). 1 Banded mail.


Social Check DCs


Robert Trowbridge, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He likes to wear violet tank tops with pastel pants. His long brown hair is drawn into a two foot long braid. His eyes are blue and beady.

Personality: Robert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He works hard and plays hard.

History: Born in the north to a Carter, Robert learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Carter. He has achieved small success as a Carter.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Robert Trowbridge, Male Half-Elf Paladin 2
Medium (4'11") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 5 (-3)13 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 gp. 1 Chain shirt.


Social Check DCs


Gunter Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and golden with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His gray eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gunter took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Rich, Nature. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gunter Tindall, Male Human Fighter 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5

Possessions: 70 gp.


Social Check DCs

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