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NPC Generator

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Advanced [show]


Orsik Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His blonde hair is heavily combed to the right. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Orsik was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He struck the Cartwright job and began his own company from there.

Motivation: To reunite with his absent mother; and to unite with his brother

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Job, Family. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Orsik Strakeln, Male Dwarf Warrior 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Eleanor Riley, Female Human [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She is portly but not overly obese. With wild black hair. Her eyes are a pleasant blue.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: A powerful wizard made her what she is. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Architect they were divorced and she won custody of their daughter. She worked as a Bookbinder, and she later adopted a second daughter.

Motivation: To unite with her sister; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Opinionated. Flaws: Hedonist, Greedy. Bonds: Mentor, Family. Occupation: Bookbinder

Voice: Uses lots of figures of speech

Attributes [hide]

Eleanor Riley, Female Human Druid 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +0, Insight +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 150 gp.


Social Check DCs


Hlin Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears many layers of old clothing at all times. She wears her auburn hair up in a very large beehive style do. She has brown eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hlin took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She has never given up on her painting dream.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother

Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Poor, Family, Nature. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Hlin Gorunn, Female Dwarf Monk 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 13 (+1)13 (+1) 7 (-2)8 (-1)
Skills Athletics +1, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple +0

Possessions: Just what you see.


Social Check DCs


Myria Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a white vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her white boots flare out at the collars. She sports golden long hair. She has brown eyes and a white hat with a black feather.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born at the edge of vast mountains. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wishes to resurrect an old love; and she is unsatisfied with her job

Bonds: Job, Religious, Nature, Adventurer, In love. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Myria Fastfoot, Female Halfling Druid 1
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 11 (+0)10 (+0) 14 (+2)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 60 gp.


Social Check DCs

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