Traki Hanali, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, tan cloak. He sports a flattop hair cut. His eyes are violet and he is always smoking a pipe.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.
History: Born to a pair of adventurers, Traki grew up listening to his father's many stories. His father was a soldier and died while he was still young. Traki was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and to prove his worth to the world
Ideals: Joker, Persistence. Flaws: Impulsive. Bonds: Adventurer, Military. Occupation: Carpenter
Voice: Australian accent
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 100 sp.
Lidda Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a white cloak and cross-gartered blue stockings. She has slicked back chestnut hair. Her face is covered beneath a completely black helmet.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Lidda was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her brother recently and the two have been together since.
Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion
Ideals: Disciplined, Artistic. Flaws: Depressed. Bonds: Family. Occupation: Farmer
Voice: Mousy voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp. Aquamarine (600 gp). Chrysoberyl (70 gp). Chrysoprase (60 gp).
Ownka Haley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and usually wears her black robe and has her hammer always slung over her shoulder. She has wavy blonde hair. She has hazel eyes.
Personality: She acts crazy and hedonistic. She takes great joy in being the best Painter in town.
History: She was born in the south, but her parents moved at a very young age to the east. Ownka was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Painter. She has worked as a Painter like her mother before her.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Athletic, Logical. Flaws: Hedonist. Bonds: Job, Immigrant. Occupation: Painter
Voice: Russian accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. 1 Banded mail.
Cockaby Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He very much looks the part of a Dyer. He has a long white beard with little hanging trinkets. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Dyer. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in a small island village. He was an apprentice working in his mother's forge. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Secretive, Depressed. Bonds: Job, Nature. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 11 (+0) | 10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
