Charles Blankley, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. He wears his blonde hair down. He wears a mask on his face.
Personality: He exudes charisma. He is a tour de force of persuasion. He is skeptical of what others tell him and is slow to trust.
History: Born in the east to a Assassin, Charles learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.
Motivation: He feels kind of lost in life; and he is unsatisfied with his job
Flaws: Shy, Depressed. Bonds: Attractive, Job, Nature. Occupation: Assassin
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 0 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 3 (-4) | 7 (-2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1700 sp.
Kali Comedy, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a tight fitting green shirt and pants. She has no hair. Her gold eyes lackadaisically let the world flow into them.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. The war was a terrible time for her, and Kali does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born blind and as such lacked many opportunities for work. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Flaws: Ugly, Disease, Depressed. Bonds: Military, Poor. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. Jet (50 gp).
Jarana Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. She has wavy chestnut hair. Her eyes are blue.
Personality: Jarana wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She served in the navy to pay for her family's outstanding loans. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a Fisher soon after.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Disciplined. Bonds: Attractive, Military, Job, Adventurer. Occupation: Fisher
Voice: Dutch accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp. Obsidian (7 gp).
Donella Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on her left hand. She keeps her long golden hair kept up in a rat tail. Her eyes are hazel and she is always smoking a pipe.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born at the edge of vast forest. Over the years she perfected her riding and shooting skills. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She's looking for her big break.
Flaws: Ugly. Bonds: In love, Adventurer, Nature, Religious. Occupation: Carpenter
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 40 gp.
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