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NPC Generator

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Advanced [show]


Kairon Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His white hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Disciplined, Opinionated. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Kairon Cheer, Male Tiefling Expert 3
Medium (5'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Onyx (80 gp). Coral (50 gp). Rhodochrosite (7 gp).


Social Check DCs


Theriatis Floshem, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man very much looks the part of a Jeweler. His long auburn hair is drawn into a two foot long braid. He has several tiny amber earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Theriatis studied abroad. A gifted student he started as a Blacksmith, but he got bored and became a Jeweler. He now owns his own business.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Rich, Religious. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Theriatis Floshem, Male Elf Expert 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 2 (-4)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Bertram Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears yellow trousers with green and black striped suspenders. He wears various colorful collared shirts. His skin is also unnaturally pale. His black hair is lengthy and is close to two feet long. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Bertram is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His mother raised him in a mountain cabin. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Nature, Enemies. Occupation: Weaver

Voice: Old Prospector

Attributes [hide]

Bertram Hildenman, Male Half-Elf Expert 1
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Goroth Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his brown hair well, parting it to the right. His green eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Gifted, Fighting. Flaws: Antagonistic. Bonds: Poor. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Goroth Beckwith, Male Half-Orc Barbarian 2
Medium (6'7") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)6 (-2) 11 (+0)9 (-1)
Skills Persuasion +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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